ALEX WONG

+

DOC
HUB

DOC HUB

Doctor Appointment Booking App

consult a doctor, anytime anywhere

Platform

Mobile App

My Role

UX Researcher
UI/UX Designer

Duration

2 weeks

Tool Used

Figma

May 2023

Discover

Define

Ideate

Design

Test

  • User Interviews

  • Qualitative Research

  • Affinity Mapping

  • User Pain Points

  • Main Insights

  • Problem Statements

  • Solution Statements

  • User Personas

  • User Flows

  • Wireframes

  • Design System

  • Hi-Fidelity Wireframe

  • Prototype

  • Usability Tests

  • SUS Score

  • Re-iteration

  • Feedback

  • Conclusion

For this individual project, I utilized the iterative design thinking process as a guide (demonstrated below).

Like what you see? Contact me!

+65 8183 2766
alexwzh8@gmail.com

UIUX

ALEX WONG

  1. Work by Alex Wong.

PROJECT OVERVIEW

About Project

01

Introducing Doc Hub, our all-in-one doctor booking app!
Seamlessly book GP appointments, schedule teleconsultations,
and access a range of comprehensive healthcare services, all in
a single user-friendly platform.

Problem

02

When a user visits the private clinic near them, they would
have to wait for at least an hour for their turn. This always
happens - not knowing when their turn will be called, while
waiting aimlessly and feeling unwell at the same time.

Solution

03

Making it an all-in-one app allows users to choose whether they
want to visit to the GP physically or use teleconsultant services as
the choice depends on the severity of the illness. Also, booking
physical GP appointments help users save time of waiting.

Design Thinking Process

DISCOVERY & RESEARCH

USER INTERVIEWS

RESEARCH SYNTHESIS

AFFINITY MAPPING

STYLE GUIDE

● Do you mind introducing yourself and what you do for fun?

● Tell me about the most recent time you visited the doctor’s or a clinic

● Do you recall an experience at the clinic that was frustrating?

● Can you also describe what is your usual routine when visiting the doctors?

● In your recent visit, what was your overall experience?

● Have you used tele-consult services before?

● (If no) what are the factors stopping you from utilising such services?

● What would motivate you to use such a service?

● What are some aspects of a traditional doctor visit that you hope could be improved?

User Interviews

01

i-Statements (Main Insights)

02

“I value convenience, so I’d always
choose the nearest clinic.”

CONVENIENCE

“I get frustrated at long queue
and waiting times!”

WAITING TIME

“I’d appreciate some help when
I’m sick and not feeling well”

ASSISTANCE

During my analysis, I conducted in-person user interviews to uncover
the behaviours of users. The questions I formulated aimed to delve
into the challenges they faced and gain valuable insights, such as:

As part of the qualitative research, i collated the data from the user interviews and generated pointers in form of quotes and categorised what the users

have said and grouped them together to form insights - behaviours, needs and pain points of users when they want to see a doctor when unwell. Below

are the most common patterns found:

User Persona

03

How Might We (HMW) Statements

01

HMW help create a seamless queue system in clinics ?

02

03

HMW allow users to receive accurate estimate waiting time ?

HMW make the wait at the clinic less boring and confusing ?

These statements were generated to help ideate on how to solve some of the user problems based on insights:

Personal Details

Pain Points

Goals

To spend less time at the clinics

To be able to make doctor bookings/
appointments online

Have the option to choose which clinic
and doctor specifically

Missing a queue number at the clinic


Long waiting time and long Queue


Confusing systems and unsure what
to do or where to go

User Quote

Name
Age
Occupation
Status

Efficient Emily
26
Marketing Associate
Attached

”I was frustrated at the fact that I had to
wait for at least an hour even after having
to take a Queue number over the phone...”

Typography

Colour

SCREENS

#3D3D3D

#5EC7C4

#4EAEC3

#E5F6FA

#000000

Open Sans

Light

Medium

Bold

A B C D E F G H I J K L M N O P

Q R S T U V W X Y Z

A B C D E F G H I J K L M N O P

Q R S T U V W X Y Z

A B C D E F G H I J K L M N O P

Q R S T U V W X Y Z

Reflection

What's Next?

01

● Expand on user research to explore other user behaviours

or needs that can be addressed reflected on the app.

Further iterate based on the feedback given during the usability testing
and conduct on another 5 users on the latest prototype.

Key Learnings

02

This was my first project in the Bootcamp that taught me valuable

lessons in design foundations and principles, providing hands-on
experience in user research, wireframing, prototyping, and
usability testing, shaping a strong foundation for my future projects
in UI/UX design.